Introduction[]
Shadowknights are a force to be reckoned with, as they make considerable solo characters if configured as such. As all tanks are, they are skilled at hand-to-hand combat, and have a mix of spells to aid them in battle. Use of their life tap spells can sustain a shadowknight through torturous battles.
Shadowknights are a player class available to characters of Dark Elf, Erudite, Human (Eastern), Ogre, and Troll races.
Starting statistics[]
Race | STR | STA | AGI | DEX | WIS | INT | CHA |
---|---|---|---|---|---|---|---|
Dark Elf | 70 | 75 | 50 | 65 | 55 | 80 | 60 |
Erudite | 70 | 70 | 50 | 60 | 60 | 85 | 60 |
Human | 75 | 75 | 55 | 60 | 55 | 70 | 65 |
Ogre | 95 | 85 | 60 | 60 | 55 | 50 | 50 |
Troll | 90 | 85 | 50 | 60 | 50 | 65 | 60 |
Path abilities[]
Beginning at level 20, shadowknights may complete a path quest to obtain a class specific ability. One path focuses on dealing damage while stealing enemy health, and the other on increasing defensive ability.
Level 20: Bloodwasp or Shadow Tower
Level 30: Bloodraven or Umbral Tower
Level 40: Bloodleech or Grim Tower
Level 49: Bloodghoul or Doom Tower
Level 49 (specialized): Bloodwraith or Cursed Tower
Master class information[]
The following master classes are available to Shadowknights:
- Death Knight
- Slayer
- Soldier
Additionally, Shadowknights may consider racial master classes, or the path of the were-hunter.
Classes |
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Tanks — Paladin • Shadowknight • Warrior Melee — Bard • Monk • Ranger • Rogue Casters — Alchemist • Enchanter • Magician • Necromancer • Wizard Healers — Cleric • Druid • Shaman |