The Bard, Monk, Ranger, and Rogue make up this archetype. Melee characters usually wear armor that is lighter than tanks, but heavier than casters, giving them a mid-range boost to their defense. Offensively, melee characters can dish out huge amounts of burst damage, most notably rogues, and must be careful not to over-aggro their target while in a group setting. Although called 'melee', these classes are not always restricted to close-range combat; in particular, the Ranger can utilize the bow to tremendous effect. The Bard and Rogue both possess a few minor offensive spells that they can use at range, and even one of the Monk's master class abilities is a ranged attack.
|15||Natural Mending 1||25||100 STA||HoT +5||Some adventurers heal wounds faster than others.|
|20||Natural Mending 2||30||200 STA||-||-|
|25||Natural Mending 3||55||300 STA||-||-|
|20||Battle Instincts 1||10||
|AGI +10||Experience in combat breeds enhanced battle instincts, increasing agility and defense.|
|30||Battle Instincts 2||30||150 AGI||AGI +15||-|
|40||Battle Instincts 3||60||200 AGI||AGI +20, DEF MOD +1||-|
|20||Quick Reflexes 1||10||100 DEX||DEX +10||Quick reflexes aid a fighter in battle, granting him improved offense.|
|30||Quick Reflexes 2||30||200 DEX||DEX +15||-|
|40||Quick Reflexes 3||60||300 DEX||DEX +20, OFF MOD +1||-|
|20||Bravo's Brawn 1||25||Brawn 1||STR +15||?|
|25||Bravo's Brawn 2||40||Brawn 2||STR +15||-|
|30||Bravo's Brawn 3||55||Brawn 3||STR +20||-|
|20||Bravo's Grace 1||25||Balance 1||AGI +15||?|
|25||Bravo's Grace 2||40||Balance 2||AGI +15||-|
|30||Bravo's Grace 3||55||Balance 3||AGI +20||-|
|20||Bravo's Knack 1||25||Nimbleness 1||DEX +15||Some fighters have a bravo's knack for combat, granting them increased dexterity.|
|25||Soldier's Knack 2||40||Nimbleness 2||DEX +15||-|
|30||Soldier's Knack 3||55||Nimbleness 3||DEX +20||-|
|20||Bravo's Toughness 1||25||Vigor 1||STA +15||?|
|25||Bravo's Toughness 2||40||Vigor 2||STA +15||-|
|30||Bravo's Toughness 3||55||Vigor 3||STA +20||-|
|5||Strategist 1||30||NONE||INT +15, STR -5||?|
|10||Strategist 2||45||-||INT +35, STR -10||-|
Master Classes (Archetype)Edit
All four archetypes possess two unique master classes that only characters whose class is within that archetype can unlock. These master classes typically have much higher requirements to achieve than a normal master class, but can provide extremely powerful benefits for particular playstyles.
The two archetype master classes available to melee are: Bravo and Gypsy Were-Hunter.
Agile and quick, bravos are deceptively ferocious in battle.
STR MAX +50
Obtaining the Bravo master class tag unlocks the following CMs for purchase:
AGI MAX +50
Obtaining the Gypsy Were-Hunter master class tag unlocks the following CMs for purchase:
- In order to unlock Gypsy Were-Hunter, a player must complete the first Were-Hunter related quest starting at level 30, and become "branded". This will permanently prevent them from becoming infected by lycanthropes, and allow them to unlock were-hunter related CMs, including Gypsy Were-Hunter (assuming all other prerequisites have been met).